Hey, all you necrofowliacs! Welcome to the latest installment of this "Dead Duck" episode, "THE BALLAD OF THE LOTTO"! Here's your trivia fix:

  • I like the little touch of the cracked and dented pipe in the first panel. It implies that, even though it was enough to knock him out, Rooster had a seriously hard head.
  • It was tricky to convey Louie the Screw in the pitch black darkness. There may have been a better way than to use the thin white outline that I did here, but it seems to work well enough, and it's not too distracting from the overall design of the panel.
  • I learned the hard way that I can't easily make unnatural colors work for skies. It's come up a lot in earlier Dead Duck stories, and I almost always hate the end result. However, the pea soup colored sky with the baby puke-clouds atop it seem to work in conveying an ominous environment. Lesson learned. What doesn't work for one thing may work great for something else.
  •  I spent a long time designing the riverboat. I used references that I found online, and paid attention to how other cartoonists drew them, particularly Don Rosa in "The Life and Times of Scrooge McDuck"(1995). In the end, I went with a simplified, cartoony design that draws more inspiration from my own style than anything else.
  • Because I created The Lotto a good twenty years before I wrote this story, I had to make sure that the broken gambling equipment reflected what I'd already established in the Lotto's overall design. This meant drawing nonsensical machinery that probably never existed on gambling boats, either at the turn of the 20th century or today. I'll go into greater detail about this in the next entry.

See you on the next page!